American Revolution with Piquet Field of Battle

April 14, 2019

The local gamers are into Piquet Field of Battle so I ran another American Revolution game for them last month. We had a smaller turn out than my last Piquet: FOB American Revolution game, so we ended up with probably more units than we needed. The rules played OK, but I am not sold on them. We were not able to finish the game due to some of the players needing to leave due to work commitments. My camera battery died just before the game, so I only have a few photos.

Here are the Piquet Field of Battle tables we used: AWI FOB 2 Bn QRS 6.0

Here is the basic scenario: Piquet Relief Scenario

Here is the map (note that actual game table was only 8′ x 4′ so the map got compressed a bit in terms of length):

And here are a few photos from the game:


Game Report: Camden (1780) with Johnny Reb 3 Variant

April 12, 2019

This is a bit late, but life has been very busy with lots of not so fun work related issues. Despite that, Mark and I were able to get together in February to play a game. We tried out my Johnny Reb 3 variant for the American Revolution. I’ve tried it out solo several times, but this is the first time I tried it with a live opponent. Mark had played a lot of Johnny Reb over the years and quickly (like in 1 turn) picked up the game. We did a historical scenario, Camden from 1780. It is an interesting scenario as the battlefield is mostly woods.

Here is the scenario: Camden Jan 2019

Here are my revised charts for the American Revolution using Johnny Reb 3: JR3 AWI CRT JG 10.0 ADF modifications

The map is included in the scenario but here it is for reference (each box was 8″ on the table):

We got started late as there was an accident on the highway and Mark had to take a major detour to get to my house. Overall the game went well. It was a large scenario for the rules, but everything played well. We didn’t get to the end, but I think Mark was winning when we called it. I liked the game, but I honestly didn’t have as much fun as when Mark and I played Volley & Bayonet in our last game. That has got me thinking about trying out Volley & Bayonet out again for the American Revolution.

Here are some photos of the game (taken by Mark):

The plowman seemed undetterred by the pending battle

However, the local sheep herder worked to bring in his flock

Here is the general set up (everything was light woods except for the farm area)

The British quickly advanced

The British right wing aggressively advanced

On the British left, the Americans counter-attacked

In the center, the American militia started to take casualties

The American advance on the British left slows down their attack

The British left continues to advance

Dog and cat wonder what the hell the humans are doing (actually the cat wants to sit on the game table!)

The Volunteers of Ireland (British provincials) charge the American militia

Most of the militia in the American center rout away

Here I curse my militia for routing

The British reach the American Continentals in the farm

The American counter-attack on the British left continues to pin them down

An American militia brigade commander wonders where his brigade went

This is where we called the game due to time. I still think the British still had an advantage, but we were not able to complete the game.

It did take longer than I expected to play the game, mostly due to the number of units and complexity of the Johnny Reb 3 rule (which are far more playable than the 2nd edition). I think the rule variant does a good job of portraying the American Revolution, but we might need smaller battles. It was nice to be able to move units when I wanted rather than waiting for the right card like in the various editions of Piquet. The Johnny Reb 3 variant was pretty much stretched for a battle this size with only two players, but it would probably be a great set of rules for smaller scenarios like Cowpens with just two players.

United States 4th Armored Division (September 1944) for Command Decision Test of Battle

January 8, 2019

If you click on this link: 4th armored division 1944 you will find the full divisional organization of the American 4th Armored Division for September 1944 (the encirclement of Nancy) for Command Decision Test of Battle. There are deviations from the Light Armored Division organization presented in the Command Decision Test of Battle Stars and Stripes book. These are mainly due to deeper research into the organization of American Light Armored Divisions and the unique organization of this division. If you are interested in the organization of an American Light Armored Division in some detail, I highly recommend Yves J. Bellanger’s U.S. Army Armored Division 1943-1945: Organization, Doctrine, Equipment. I got my copy from (see: I got my copy on sale for less than the $50 price, so keep an eye on the link as does seem to put things on sale now and then.

Warburg (Seven Years’ War) with Volley & Bayonet (2nd edition)

January 1, 2019

In December, Mark and I were able to meet up again and play a game after a long break, which was due to many factors. Mark ran the Battle of Warburg with Volley & Bayonet (2nd edition). It was one of the best games of Volley & Bayonet that Mark and I have played over the years. I managed to squeak out a minor victory, but it was a very well played game by both sides. I think the game worked well as with the large movement rates in Volley & Bayonet, you are never sure where the other side will attack. The lack of command and control rules did not really impact the game. It was a very enjoyable game. I think I liked the lack of waiting for cards that seems to be the take-away from the many Piquet Field of Battle games I have recently been playing.

Here is the scenario we played (which was designed by Mark): Warburg

Mark provided the figures, the terrain, lunch and the photos (I forgot to bring my camera).

Here are some photos of the game:

I have not idea why my finger is pointing at that stand.

1st Panzer Division Organization for Command Decision Test of Battle

December 16, 2018

I have been looking at several possible campaigns for Command Decision (a reworked Stolberg campaign and a Nancy 1944 campaign). This got me looking at some of the Command Decision books for other periods to see how the game now represents units. In looking at the 1940 campaign book, Blitzkrieg Legions: Fall of the West, I noticed some things that didn’t look right to me in terms of the German organizations. So I decided to check a specific one, the 1st Panzer Division. You can download my revised organization for that division here: 1st Panzer Division 1940.

I used to do these organizations for the Command Post Quarterly and enjoyed doing them, so expect a few more in the future.